Simmer

UC Berkeley Extension, April - June 2018

Project: mobile app

Contributions: site architecture, layout design, wireframing, user interface design, visual design

Team: UX design (me), interface design (me)

Results: final course grade was an A-, and the final project review by the professor and peers was strongly positive

In 10 weeks, I designed, tested, and delivered a high-fidelity prototype for an idea I had been kicking around about a need for a Flipboard for food. I confess that I am an absolute foodie, and I love gathering new recipes to try out each week. For like-minded friends, I have always wanted to design something that makes combing through all of our favorite food blogs and pulling together grocery lists for the week a little simpler — being adventurous in the kitchen shouldn’t be so time-intensive on the web! With technology to do the tough work of scraping and categorizing the aggregate of recipes from favorite blogs, the app is used for creative cooking inspiration and planning. The prototype encompasses 4 principal tasks: collect recipes, ingredient check, family feedback, and plan menu.


Throughout the course, I crafted 2-3 diagrams per week for defining and ideating — customer value maps, network flows, journey maps, & service blueprints — adding to my toolbox new methods for communicating and seeking feedback on my designs. I tested the prototype at various fidelities, from paper to hi-fi, to gather timely user feedback. The final interactive InVision prototype shone in my final presentation, but it’s something I still plan to play around with to build out further task flows (such as sign up/ login) that didn’t make the 10-week scope.

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